

357 Magnum is a high damage pistol and is very accurate, making it easy to headshot enemies. It is very similar to the one in Zombotron 1, with a 2-round capacity. It cannot be bought, and is found in a chest. This weapon is the only weapon from Zombotron 1 that is usable in Zombotron 2: Time Machine. It can headshot the giant zombie making it very powerful, but has a slow reload time. It does high damage to all enemies encountered, making it useful to keep for the whole game. It's damage is equivalent to the sword, and is very effective against Zombies, especially with headshots. It is the second weapon you encounter in the Zombotron 2 game. It can headshot Zombies but does low damage. The first weapon in the Zombotron 2 game. List of Weapons in Zombotron 2 and Zombotron 2: Time Machine The Scientist wields this in the final boss battle of Zombotron 2. The bullets do about the same damage as the pistol but ammo is plentiful with this weapon and easy to get so you don't have to reload very much. You can "grenade jump" since the grenades explode on impact. It causes a large explosion on impact and can kill multiple enemies at once. It does the same damage as a pistol, with a higher firing rate.

The first automatic weapon you can get in the game. It has a capacity of 2 shells, probably because it's a twin-barrel. It takes two shots to kill a normal zombie in casual, in normal mode it takes three shots. 2 List of Weapons in Zombotron 2 and Zombotron 2: Time Machine.
